Warlock

Chapter 5 · Classes of the Realm

Warlock

Warlocks are defined by relationship.

Warlocks

Warlocks are defined by relationship.

A warlock’s power comes through a pact, bond, bargain, inheritance, infection, contract, awakening, or ongoing connection with something beyond ordinary life. The exact nature of that patron matters enormously.

In Teradill, possible patrons include ancient entities, forgotten gods, hungry Aether manifestations, pre-Fracture constructs, self-interested spirits, things born from old disasters, moon-touched intelligences, strange relic minds, or something stranger still.

One warlock might be linked to a buried pre-Fracture intelligence that speaks in impossible logic and remembers an age no mortal history records. Another might draw power from a beautiful and predatory being formed from centuries of ambition, grief, or hunger. Another might be bound to a force that does not understand mortals but finds them useful.

Warlocks and Magic

Warlock magic is often efficient, unsettling, and personal. A wizard learns a method. A cleric prays. A bard feels. A sorcerer burns from within. A warlock is answered.

That answer may come as whispers, dreams, commands, equations, visions, marks, compulsions, gifts, or new instincts. Some warlocks are willing agents. Some are desperate survivors. Some are students who thought they were studying an artifact until the artifact began studying them back.

Warlocks at the Grand Scholarium

The Scholarium is full of things a future warlock should not touch, read, awaken, decode, or promise anything to.

Naturally, this means warlocks fit very well.

They fit especially well as:

  • forbidden archive researchers,
  • ruin scholars,
  • students with secret patrons,
  • artifact specialists,
  • pact-bound investigators,
  • heirs to old family bargains,
  • victims of experimental contact,
  • or people whose thesis advisor is technically not alive.

Suggested Scholarium Connections

  • Sunken Archives — Master Archivist Elenwe Starwhisper
  • Arcane Law — Magister Vex
  • Ethical Containment — Professor Brenda Iron-Ward
  • Aether Dynamics — Dean Ignis Thorne

Character Questions

  • What does your patron want?
  • Did you choose the pact, inherit it, awaken it, or survive it?
  • What does your patron know that no one else does?
  • Who would fear you if they knew the truth?
Warlock illustration
The Grand Scholarium Student Handbook · player-facing Teradill canonBack to Library