Library
The Library
A curated public index for Teradill material: class art, player-facing guides, campaign handouts, visual aids, and future shelves for Grand Scholarium resources. Canon-sensitive material stays spoiler-safe here; DM-only answers can live behind a gate later.
Class portraits
Grand Scholarium character archetype art uploaded to pookha.com, now including the full initial set of class images we have generated. These can be used in handouts, player pages, Homebrewery docs, or future gallery pages.
Player shelves
A planned structure for player-facing material. These shelves are placeholders until we build the underlying pages/docs.
Player Onboarding
Fast orientation for new players: what characters know, why the Scholarium matters, and useful Session 0 questions.
Classes of the Realm
Public-facing class flavor for Aeloria: artificers, wizards, faith casters, bards, sorcerers, warlocks, druids, and martial traditions.
Grand Scholarium
Campus guide with areas, departments, student culture, permits, and staff profiles from the canon document.
Auralis Gazetteer
Player-safe guide to the city, the Rynn River, the North Bank, Scholarium Ward, Crownward, and civic pressures.
Maps & Visual Aids
Future home for maps, diagrams, survey plates, region art, chapter covers, and printable table references.
DM Shelf
Private or gated material later: mysteries, answers, hidden cosmology, antagonist plans, and clue maps.
Canon source notes
What this public library is grounded in, and what it intentionally avoids exposing.
Drive-backed public anchors
The public wording here follows the Google Drive canon export for broad setting concepts:
- Teradill’s Age of Rediscovery
- Aeloria and Auralis as the campaign center
- The Grand Scholarium and Scholarium Ward
- Starshards, Aether, faith, invention, and public uncertainty
Spoiler boundary
This page is safe for players. It avoids publishing DM-only cosmology, hidden mechanisms, mystery answers, antagonist plans, and future-reveal material from the master canon draft.
If a public guide needs deeper lore later, build it as a player handout first, then decide what belongs on the open website.












